![]() ![]() And with my rule that I won't found any cities, it's the only way forward. It's lost a bit of Civ 5's nuance-eg, installing a puppet government until the war is over, and then annexing only the best cities when you can afford to buy courthouses to cheer everyone up (when have they ever done that?)-but I feel much more encouraged to expand through war if that's what I want to do. I'm glad Civilization 6 simplifies this: Keeping a city no longer suspends its production, instead making it less productive until the war is over and it's negotiated for at the peace table. I was always irked by how Civilization 5 discouraged conquering with revolts and unhappiness-not that bombarding a city with arrows and then marching in with axes wouldn't cause those things, but it was such a pain I typically installed puppet governments or razed cities when what I really wanted to do was expand my empire while keeping it under my creative control. To a degree, I think it was Civ 5's wording that turned me off-captured cities didn't really feel like mine, even if I got them up and running again. This is what you get for calling my army puny.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |